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Adventure #2 -- The Nefarious Nalkor

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Post  zappo168 Tue Jun 28, 2016 12:41 pm

Seriously? Attempt 3 and then I call it broken.

Init +2/attack
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Post  Admin Tue Jun 28, 2016 12:41 pm

The member 'zappo168' has done the following action : Roll Dice!


#1 'd10' : 1

--------------------------------

#2 'd10' : 6

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Post  Alpha Omega Tue Jun 28, 2016 12:57 pm

initiative...

OOC: the party is probably attacking soldiers or guards, so welcome to the darkside I guess?


Last edited by Alpha Omega on Tue Jun 28, 2016 12:58 pm; edited 1 time in total
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Post  Admin Tue Jun 28, 2016 12:57 pm

The member 'Alpha Omega' has done the following action : Roll Dice!


'd10' : 2

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Post  Glitz Tue Jun 28, 2016 1:53 pm

Gemma reaches for the handle of her whip as she crouches, waiting for her opportunity to strike.
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Post  Admin Tue Jun 28, 2016 1:53 pm

The member 'Glitz' has done the following action : Roll Dice!


'd10' : 1

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Post  Fu3l3dGam3r Tue Jun 28, 2016 2:29 pm

Drakor pulls his daggers. plotting which one to attack.

Initiative (+1): 7 + 1 = 8


Last edited by Fu3l3dGam3r on Tue Jun 28, 2016 2:29 pm; edited 1 time in total
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Post  Admin Tue Jun 28, 2016 2:29 pm

The member 'Fu3l3dGam3r' has done the following action : Roll Dice!


'd10' : 7

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Post  Malazek Tue Jun 28, 2016 4:37 pm

- OOC: Bargundir's Init = 8
- OOC: Taryk is the only one left, so I'll go ahead and post an Initiative roll for him. Taryk's Init =  4



So ...


First ... Drakor, Bargundir, and Iris
Second ... the two NPC crossbowmen
Third ... Taryk, Merrill, and Jasmine
Fourth ... the NPC leader and his five cronies
Fifth ... Gemma and her siblings. And Felix
Sixth ... the NPC caster
Last ... Thane




Iris has already stated she was going to delay. So, Drakor is up; go ahead and post your action.


Last edited by Malazek on Tue Jun 28, 2016 7:30 pm; edited 1 time in total
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Post  Fu3l3dGam3r Tue Jun 28, 2016 4:53 pm

OOC: **** 9 mobs... i smell a potential party wipe inc. lul

Drakor will cast blotting darkness and then take two swings at the caster. 

OOC: Surprise!

Roll (Attack 1) +2: 7 + 2 = 9
Roll (Attack 2) +2: 6 + 2 = 8


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Post  Admin Tue Jun 28, 2016 4:53 pm

The member 'Fu3l3dGam3r' has done the following action : Roll Dice!


#1 'd10' : 7

--------------------------------

#2 'd10' : 6

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Post  Malazek Tue Jun 28, 2016 5:18 pm

Beginning of Round One ...
(Drakor, Bargundir, Iris)

Drakor wrote:Drakor will cast blotting darkness and then take two swings at the caster. 
Roll (Attack 1) +2: 7 + 2 = 9, Roll (Attack 2) +2: 6 + 2 = 8
A shadowy darkness emerges upon the battlefield, engulfing all of the riders, as well as Gemma, Felix, Iris, and Miriam. The darkness is impenetrable.

- OOC: Anyone inside the darkness suffers a -2 penalty on all attack rolls and defense rolls. Anyone not in the darkness who attacks into the darkness suffers the same penalty on attack rolls. Furthermore, you can only attack someone you cannot see if you have some way of discerning (or guessing) their location ... though attacking their last visible location is viable for now.

Unseen by anyone, Drakor sneaks up behind the mounted caster and murders him.

- OOC: Caster down.
Iris wrote:OOC: Initiative (Iris is kneeling next to Miriam and Gemma in the road).
*Edit* OOC: Since I'm at the top of the order, I will delay since, as a healer, (and that I'm playing the good samaritan) I can't really do anything.
Surrounded by darkness, Iris waits ...

- OOC: Let me know when Iris is ready to act.



Bargundir
Suddenly, the warg charges into the fray, moving at preternatural speeds and disappearing into the darkness. Drakor watches as the enormous predator tears into one of the horses, dragging it to the ground. The other horses panic and start to rear; the riders do their best to stay saddled, but half of them are thrown to the ground. Only Drakor sees it, but everyone hears it.

- OOC: Riding rolls: 2, 4, 1, 1, 9, 8, and 10. Four of them fall.



Crossbowmen
The wounded crossbowman fires at bolt at Merrill.
- OOC: I need a defense roll from Merrill (TN 7). If it hits, it deals 7 points of damage (14 if you critically fail).

The other crossbowman is on the ground surrounded by darkness. He staggers to his feet and runs, quickly exiting the darkness.
Finding himself in the light once again, he fires a shot at the half-giant, Thane.
- OOC: First action to stand-up and run 3 yards. Second action to fire.
- OOC: I need a defense roll from Thane (TN 7). If it hits, it deals 7 points of damage (14 if you critically fail).



- OOC: Taryk, Merrill, and Jasmine are up next. Go ahead and post your actions. (If you still want Jasmine to do what you already posted, let me know; you can keep that roll if you want).
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Post  Somnium Tue Jun 28, 2016 5:25 pm

OOC: First defense roll 6+1=7, does defender win? If not Merrill takes five damage after armor.

Merrill hisses in Frustration at the crossbowman who's emerged from the dark and turns to fire twice more on him.

OOC: Marksmanship 7+2=9, 3+2=5, five damage on a hit.
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Post  Malazek Tue Jun 28, 2016 5:30 pm

Somnium wrote:OOC: First defense roll 6+1=7, does defender win? If not Merrill takes five damage after armor.
- OOC: You only need to "equal or exceed" the TN, regardless of whether you're the attacker or the defender. So, a 7 is a successful defense. (NPCs don't roll).
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Post  TheDeadWillWalk Tue Jun 28, 2016 5:36 pm

Taryk emerges from cover, firing a shot at the nearest archer.

OOC: Archery +2 (+ Surprise?)
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Post  Admin Tue Jun 28, 2016 5:36 pm

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'd10' : 5

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Post  Alpha Omega Tue Jun 28, 2016 5:57 pm

Defense +2
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Post  Admin Tue Jun 28, 2016 5:57 pm

The member 'Alpha Omega' has done the following action : Roll Dice!


'd10' : 10

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Post  151prooftattoos Tue Jun 28, 2016 7:13 pm

Amazed by the eruption of melee, Felix back-flips out of the darkness.

Initiative roll:
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Post  Admin Tue Jun 28, 2016 7:13 pm

The member '151prooftattoos' has done the following action : Roll Dice!


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Post  Malazek Tue Jun 28, 2016 7:29 pm

Felix wrote:Initiative Roll: d10 : 1
- OOC: Lol, how did I miss Felix in the Initiative count? Editing it in now. (We're not to Init 1 just yet, but when we get there, I'll remember that this is what you're doing).
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Post  zappo168 Tue Jun 28, 2016 9:00 pm

Jasmine backs off at the cloud of darkness, hearing the "thuds" of the riders. She waits outside the cloud, hoping to catch horses by the reins before they scatter. "No need to kill them, fools!" she hisses at the group. "They could be on their way to Granny's house for all we know. Let's subdue them. In fact," her voice grows louder, "If you metalheads give up now, you shall live," she says in an authoritarian tone.
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Post  Malazek Tue Jun 28, 2016 10:12 pm

Round One Continued ...
(Taryk, Merrill, and Jasmine)
Merrill wrote:Merrill hisses in Frustration at the crossbowman who's emerged from the dark and turns to fire twice more on him.
- OOC: Marksmanship 7+2=9, 3+2=5, five damage on a hit.
Taryk wrote:Taryk emerges from cover, firing a shot at the nearest archer.
- OOC: Archery +2 (+ Surprise?)
Taryk and Merrill have the same idea, firing at the crossbowman who emerged from the darkness. The poor fellow had no chance. He crumbles to the floor, a human pin-cushion.

Jasmine wrote:Jasmine backs off at the cloud of darkness, hearing the "thuds" of the riders. She waits outside the cloud, hoping to catch horses by the reins before they scatter. "No need to kill them, fools!" she hisses at the group. "They could be on their way to Granny's house for all we know. Let's subdue them. In fact," her voice grows louder, "If you metalheads give up now, you shall live," she says in an authoritarian tone.
Jasmine hears the approach of hoofbeats from the darkness ... and then, four of the horses emerge from the darkness, trying to escape the vicious predator in their midst.
- OOC: Jasmine, please give me a roll of some sort to "grab" the reins or otherwise catch the horses. (Probably Animal Handling).


(The Leader and the Five Manhunters)
The leader emerges from darkness, with his twin swords already drawn. The remaining five riders also emerge, with their weapons in hand. The leader flashes a hand signal at the other five, who respond by using their weapons: the one with the net throws it at Thane, the one with the Bolas throws them at Taryk, and the one with the whip cracks it toward Merrill.
- OOC: I need Defense rolls from all three of you: TN 7 for Thane and Taryk, TN 9 for Merrill. None of these attacks will cause damage. 


(Felix)
Felix wrote:Amazed by the eruption of melee, Felix back-flips out of the darkness.
Felix quickly finds the light and sees the riders attack his friends with nonlethal weapons.



OOC: Gemma, Miriam, Brody, and Thane are up now. (The enemy caster died, so he is removed from the count).
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Post  Somnium Tue Jun 28, 2016 10:22 pm

The whip slashes against Merrils face, leaving a trickle of blood.

OOC: Defense 6+1=7
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Post  zappo168 Tue Jun 28, 2016 10:34 pm

Jasmine was waiting for the horses to burst out of the darkness, but she still fumbles for the reins. She offers a secret (and rare) prayer to Wodana as she grasps for the magnificent beasts.

OOC - Oh please. Oh please. No whammies.

Fuuuuuuuuuuuuuuuuuuuuuuu......


"Someone grab those horses!"


Last edited by zappo168 on Tue Jun 28, 2016 10:35 pm; edited 2 times in total
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