Adventure #4 - The Incorrigible Mr. Mittens

Page 5 of 18 Previous  1, 2, 3, 4, 5, 6 ... 11 ... 18  Next

Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Swifthand on Sun Feb 02, 2014 4:14 pm

Talmut will carefully examine the garment after looking at the impulsive druid disapprovingly.

"You know, Lady Elodie, you should be more careful before donning strange magic items - the next one may be cursed..."

Detect Magic, Knowledge: Arcane, and then, if necessary, (sheepishly) wear the robe for a Spellcraft
avatar
Swifthand
Asylum Arcanist
Asylum Arcanist

Male Posts : 881
Join date : 2009-08-16
Age : 46

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Alpha Omega on Sun Feb 02, 2014 9:28 pm

While the party is looting through the stuff in this chamber, Jeremiah will examine tracks in this room.

Survival (Tracks) 12 + 12 = 24

_________________
Music gives a soul to the universe, wings to the mind, flight to the imagination and life to everything.       -Plato

avatar
Alpha Omega
Asylum Arcanist
Asylum Arcanist

Male Posts : 945
Join date : 2010-01-17
Age : 39

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Mon Feb 03, 2014 4:47 pm

Talmut wrote:Talmut will carefully examine the garment ...
Detect Magic, Knowledge: Arcane, and then, if necessary, (sheepishly) wear the robe for a Spellcraft
OOC: Take 10? 25 vs DC 20 & 25 vs. DC 24 ...

Talmut identifies the aura of the robe as indicative of transmutation magic. After putting it on and studying the fourteen rune-patches, he quickly discerns the item's properties.

The Patch-work Robe of Jacobany
Aura: moderate transmutation (CL 9th)
Slot body; Price 7,000 gp; Weight 1 lb.
Description: This appears to be an unremarkable patchwork robe, but a character who dons it notes that fourteen of its cloth patches are emblazoned with mystic hieroglyphs. Only the wearer of the robe can see these special patches, recognize them for what items they become, and detach them. One patch can be detached each round. Detaching a patch causes it to become an actual item, as indicated below. Once removed, a patch cannot be replaced.
• Dagger
• Bulls-eye lantern (full and lit)
• Mirror (a highly polished 2-foot-by-4-foot steel mirror)
• Pole (10-foot length)
• Hempen rope (50-foot coil)
• Sack
• Door, iron (up to 10 ft. wide and 10 ft. high and barred on one side—must be placed upright, attaches and hinges itself).
• Mule (with saddle bags)
• Pit, open (10 ft. by 10 ft. by 10 ft.)
• Pit, open (5 ft. by 5 ft. by 40 ft.)
• Ladder, wooden (24 ft. long)
• Window (2 ft. by 4 ft., up to 2 ft. deep)
• War dogs, pair (treat as riding dogs)
• Rowboat (12 ft. long)

Jeremiah wrote:While the party is looting through the stuff in this chamber, Jeremiah will examine tracks in this room.
- Survival (Tracks) 12 + 12 = 24
Studying the sandy floor, Jeremiah realizes that it's been a very long time since anybody else has actually been in this room. It's been so long, in fact, that it's virtually impossible to see any prints, other than those that have been made since your arrival (fortunately, both the cat and the sandals would be easy to track, since they came down here only yesterday).

Still, the place HAS remained relatively undisturbed; free of both wind and moisture. Although unable to make out any specific prints, the astute woodsman is able to recognize general patterns in the sand. He can see where daily foot-traffic has left the sand higher and lower in some places than in others. Obviously, the path from the door to the middle of the room is the clearest, with obvious paths radiating out from there to the bed, to the wardrobe, to the chest ... he also notices that the sand is lower in front of the middle bookcase than it is in front of the other two, suggesting that it was the most used. Perhaps that's where all of the resident's favorite reads were?

Actually, come to think of it, the sand in front of that book-shelf is actually much more shallow than it is anywhere else in the room. Either this guy read a whole, whole lot of books from that shelf ... or something else is afoot.
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Alpha Omega on Tue Feb 04, 2014 7:48 am

Malazek wrote:"The sand in front of that book-shelf is actually much more shallow than it is anywhere else in the room. Either this guy read a whole, whole lot of books from that shelf ... or something else is afoot."

Jeremiah will point this observance out to Gumphrey.

_________________
Music gives a soul to the universe, wings to the mind, flight to the imagination and life to everything.       -Plato

avatar
Alpha Omega
Asylum Arcanist
Asylum Arcanist

Male Posts : 945
Join date : 2010-01-17
Age : 39

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Swifthand on Tue Feb 04, 2014 6:38 pm

"A very useful robe, indeed." 

Talmut will explain the properties of the robe to the others, and point out the pewter flask and key before putting them in his pouch.

"Gum, this key may fit that lock..."
avatar
Swifthand
Asylum Arcanist
Asylum Arcanist

Male Posts : 881
Join date : 2009-08-16
Age : 46

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Tue Feb 04, 2014 7:23 pm

Talmut wrote:"Gum, this key may fit that lock..."
"Which lock? The one on the chest?" Gumphrey tries the key in the chest-lock, but it doesn't fit. "Hmm. I guess not."
Jeremiah wrote:Jeremiah will point this observance out to Gumphrey.
Gumphrey walks over to check it out. "There's a keyhole here: in the side of the book shelf. That's weird." He tries the key Talmut just gave him ... and it fits. With a click, the bookshelf "pops" out of alignment with the other book cases. Gumphrey looks back at the rest of the party before pushing the shelf just a little .. and with that nudge, it swivels ajar, like a door, revealing a dark passage beyond.

The Shadow Man smiles and pushes the shelf completely out of the way, uncovering the secret passage. (The books remain on their shelves, even though some of them have toppled onto their covers).

avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Glitz on Tue Feb 04, 2014 8:47 pm

Talmut wrote:"A very useful robe, indeed."  

Talmut will explain the properties of the robe to the others...

Elodie laughs as Talmut has to wear the robe before being able to determine its magical properties. "Now, what if that robe had been dangerous? Anyway, it sounds like it could be helpful," she agrees.

When Gumphrey reveals the secret passage, Elodie peers into the darkness. "Nice work! Let's check it out." Elodie will (hopefully) follow Gumphrey into the passage.
avatar
Glitz
Asylum Arcanist
Asylum Arcanist

Female Posts : 945
Join date : 2011-01-13
Age : 31

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Swifthand on Wed Feb 05, 2014 6:41 pm

"Lady Elodie, if you wish to don this fine robe, please do.  It is a very potent and useful garment.  I did, after all, receive the Rod of the Chameleon Lord - I believe you are due."

Talmut will follow down the secret passage.
avatar
Swifthand
Asylum Arcanist
Asylum Arcanist

Male Posts : 881
Join date : 2009-08-16
Age : 46

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Wed Feb 05, 2014 7:33 pm

Cautiously, Gumphrey leads the party down the secret passage. As you progress down the hall, you pass a couple of side passages, along the way (the first doesn't appear to go very far, but the second presents several turns, so you're not sure how far it goes).

At the end of the secret hall, you find a small domed room, made of the same materials as the rest of this place. Faded murals decorate the walls and ceiling, with large white sigils of some sort painted over the murals. There are eleven sigils in all (three on each wall, except for the side you entered on, which has only two).

Gumphrey stops just short of entering the little room.

At his feet, lying on the floor, is a withered cadaver ... colorful threads hang from the corpse; the last shreds of whatever it was wearing when it died. Despite its mostly skeletal condition, the corpse seems to be posed in a fit a writhing agony.

In the center of the room, just out of the cadaver's reach, is a stone pedestal with a shiny black orb resting upon it. It appears to have some sort of runes etched into its gem-like surface.

avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Alpha Omega on Thu Feb 06, 2014 7:19 am

"Gumphrey you should check for traps while are casters attempt to detect any foul magics in this room."

_________________
Music gives a soul to the universe, wings to the mind, flight to the imagination and life to everything.       -Plato

avatar
Alpha Omega
Asylum Arcanist
Asylum Arcanist

Male Posts : 945
Join date : 2010-01-17
Age : 39

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Swifthand on Thu Feb 06, 2014 3:12 pm

Talmut holds out a cautioning hand.

"No one enter the room until we can determine the magicks involved here."

O.O.C. - Detect Magic, Spellcraft, Knowledge: Arcana, and all that stuff.  Rolls, in this case, may be more prudent that taking 10, considering this looks to be powerful magic.
avatar
Swifthand
Asylum Arcanist
Asylum Arcanist

Male Posts : 881
Join date : 2009-08-16
Age : 46

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Thu Feb 06, 2014 9:30 pm

Jeremiah wrote:"Gumphrey you should check for traps while are casters attempt to detect any foul magics in this room."
Talmut wrote:Talmut holds out a cautioning hand. "No one enter the room until we can determine the magicks involved here."
Gumphrey starts into the room, but stops short when Talmut raises an interposing hand. "Alright. Well, I can see from here that it's some sort of trap. I mean, look: there's a dead guy, right there, lying on the floor. I'm going to guess that the orb is what killed him, though I don't know how. And I think those symbols on the wall might have something to do with it, too."
Talmut wrote:O.O.C. - Detect Magic, Spellcraft, Knowledge: Arcana, and all that stuff.  Rolls, in this case, may be more prudent that taking 10, considering this looks to be powerful magic.
Talmut expands his senses until he can plainly see magical auras. Immediately, he recognizes that there are several auras in the room; three, in fact. The most powerful of which is the orb itself. The other two are somewhere on the corpse; in its pockets, maybe.

Relying on his vast knowledge of the arcane, he identifies the aura of the orb as indicative of very strong divination magic. The other two auras signify transmutation magic and are slightly weaker, but still very formidable. Actually, there is something oddly familiar about the two lesser auras.

Without touching or interacting with the orb, it is impossible to gauge the true extent of its power, but Talmut suspects that it is some type of scrying device (i.e. a crystal ball). He is also sure of one other thing: the sigils on the walls are not magical, at all. Perhaps they offer a clue for figuring out the proper means of operating the orb?

Disturbingly, however, he sees nothing in the room that explains the corpse on the floor.
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Glitz on Thu Feb 06, 2014 9:41 pm

Elodie squints at the characters on the wall. "Can anyone make sense of what's written, there? Also, can we drag that corpse into the hallway without going into the room, so that we can examine it more closely?"
avatar
Glitz
Asylum Arcanist
Asylum Arcanist

Female Posts : 945
Join date : 2011-01-13
Age : 31

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Alpha Omega on Fri Feb 07, 2014 7:52 am

"Unless the body is trapped..."

_________________
Music gives a soul to the universe, wings to the mind, flight to the imagination and life to everything.       -Plato

avatar
Alpha Omega
Asylum Arcanist
Asylum Arcanist

Male Posts : 945
Join date : 2010-01-17
Age : 39

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Fri Feb 07, 2014 5:59 pm

Swifthand wrote:"Lady Elodie, if you wish to don this fine robe, please do.  It is a very potent and useful garment.  I did, after all, receive the Rod of the Chameleon Lord - I believe you are due."
OOC: Did Elodie take the robe?
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Fri Feb 07, 2014 6:13 pm

Elodie wrote:"... can we drag that corpse into the hallway without going into the room, so that we can examine it more closely?"
Jeremiah wrote:"Unless the body is trapped..."
"Let's find out!" Gumphrey grabs the corpse by the ankles and pulls it out into the hallway. Then, he looks around and gives a shrug. "Seems safe enough." Then, the daring rogue kneels down and rifles through the corpses belongings: a small bronze bell, a half-melted candle, a broken piece of chalk, a tinderbox, two vials of ink (one black, one red), a fancy quill, twenty blank sheets of paper wrapped in a leather manuscript cover, a sewing needle, a signal whistle, a belt pouch containing 14 gold coins and a dark red garnet (worth maybe 100 gold pieces), a pouch containing a number of esoteric components, a musty old tome, and two more pearls of average size and luster. Talmut immediately recognizes the two pearls as source of the magical auras.


Last edited by Malazek on Fri Feb 07, 2014 6:16 pm; edited 1 time in total
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Fri Feb 07, 2014 6:16 pm

Elodie wrote:"Can anyone make sense of what's written, there ... ?"
None of you are able to read the writing on the walls.
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Glitz on Sat Feb 08, 2014 8:50 am

OOC: Sorry! Forgot to mention...

Elodie puts the robe on before the group moves on. 



After Gumphrey searches the corpse and doesn't find much that Elodie thinks will be helpful in determining how to avoid the trap, she says, "What if there's a journal in the other room that describes how this room works? Maybe we should check there."

If no one has any other immediate suggestions, Elodie will move back into the room and begin looking for a journal.

Perception check, +14.
avatar
Glitz
Asylum Arcanist
Asylum Arcanist

Female Posts : 945
Join date : 2011-01-13
Age : 31

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Sun Feb 09, 2014 9:20 am

On the bookshelf that served as a secret door, Elodie find's three leather-bound books that look like journals. Unfortunately, she can't read any of them. Flipping through the books rather quickly, she finds that one of them contains sketches of the orb and the same strange sigils that were found on the wall. This must be the one.
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Glitz on Sun Feb 09, 2014 11:18 am

OOC: Can Elodie tell if the language in the journals is different from the language of the sigils?

Intelligence check: 17 (15 +2)
avatar
Glitz
Asylum Arcanist
Asylum Arcanist

Female Posts : 945
Join date : 2011-01-13
Age : 31

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Sun Feb 09, 2014 11:25 am

Yes.


Elodie thinks the journal is written in two different languages. The sigils on the wall are definitely present on some pages, but the bulk of the journal seems to be written in a completely different language. Both look very archaic to Elodie, but there is something distinctly sinister about the sigils on the wall. Though strange and unintelligible to Elodie, the other language seems more controlled and technical; she thinks she may have even seen it somewhere before.
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Glitz on Sun Feb 09, 2014 11:28 am

Elodie shows the journal to Talmut. "Some of these characters look like the sigils on the wall, but I think most of this is in a different language...is this in a language that you have studied?" 
avatar
Glitz
Asylum Arcanist
Asylum Arcanist

Female Posts : 945
Join date : 2011-01-13
Age : 31

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Sun Feb 09, 2014 11:32 am

Assuming Talmut looks at the journal ...

Talmut opens the journal and immediately realizes that most of it is written in the Draconic script. He can read it as easily as he reads his native language; nay, easier.
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Alpha Omega on Sun Feb 09, 2014 2:12 pm

Jeremiah will check this passage for tracks.

Survival (tracking): 20 + 12 = 32

OOC: It's been so long, do I need to verify that roll?

GM Edit: OOC: No, Threats and Crits are only for attack rolls.

_________________
Music gives a soul to the universe, wings to the mind, flight to the imagination and life to everything.       -Plato

avatar
Alpha Omega
Asylum Arcanist
Asylum Arcanist

Male Posts : 945
Join date : 2010-01-17
Age : 39

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Malazek on Sun Feb 09, 2014 2:19 pm

Jeremiah wrote:Jeremiah will check this passage for tracks.
Jeremiah finds no recent tracks (other than yours) in the narrow hallway. As before, he can almost see patterns in the sand, left by whoever might have traveled these passages long, long ago ... but the sand in here much more "level," indicating that the passage was only rarely used.
avatar
Malazek
Asylum Administrator
Asylum Administrator

Male Posts : 4010
Join date : 2009-08-16
Age : 46

http://arcaneasylum.forumotion.net/

Back to top Go down

Re: Adventure #4 - The Incorrigible Mr. Mittens

Post  Sponsored content


Sponsored content


Back to top Go down

Page 5 of 18 Previous  1, 2, 3, 4, 5, 6 ... 11 ... 18  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum